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    Free Worksheet · Intermediate

    Scratch Events & BroadcastingA Complete Intermediate Worksheet

    In this worksheet you will learn how Scratch events trigger scripts, how sprites communicate via broadcast messages, and complete hands-on exercises to build multi-sprite interactive projects.

    What are Events?

    In Scratch, an event is something that happens — like clicking the green flag, pressing a key, or clicking on a sprite. Events are the starting pistol for your scripts: nothing runs in Scratch until an event fires!

    Real-world analogy

    Think of a smoke alarm. It just sits there, doing nothing — until smoke is detected. That detection is the event. The alarm sounding is the script that runs. Scratch works the same way: events trigger actions.
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    Hat Blocks

    Events are represented by hat-shaped blocks at the top of scripts. A script can only run if it starts with a hat block.

    Instant Reaction

    When an event fires, Scratch immediately starts the attached script — no delays, no waiting.

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    Multiple Scripts

    Multiple scripts can react to the same event at once. All matching hat blocks across all sprites fire simultaneously.

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    Broadcasting

    Sprites can create their own custom events by broadcasting messages, allowing sprites to talk to each other.

    Key vocabulary

    • Event — a trigger that causes a script to start running.
    • Hat block — the curved-top block that begins every script.
    • Broadcast — a custom message sent to all sprites and the stage.
    • Receiver — a sprite (or stage) that reacts to a broadcast.

    ⚡ Interactive Event Visualiser

    Click an event type below to see how Scratch reacts:

    Click an event type above to see it fire…

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    Master Scratch with Live 1-on-1 Expert Tutors

    Worksheets are a fantastic start! Our Scratch Programming Course for Kids takes you from events & broadcasting to building complete multi-level games with personalised feedback from expert tutors.